Animal Paint

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    Animal Paint

    Easy = big shapes, few colours. Medium = more detail. Hard = lots of regions and colour pots show numbers only.

    Choose Your Level

    Tap a level to start - you can always try again!

    Easy

    Nice warm-up

    Medium

    A bit trickier

    Hard

    Go for it!

    About This Game

    Animal Paint focuses on wildlife pictures. Children paint numbered regions, learn body-part labels as they go, and unlock facts about gills, eucalyptus diets, butterfly life cycles and more.

    Top Tip

    Say the part name aloud — “tail”, “fin”, “ear” — while you paint so animal vocabulary sticks.

    Skills You Are Practising
    • Animal body parts
    • Habitat vocabulary
    • Australian wildlife awareness
    • Colour matching
    • Careful observation
    In the real world

    Observing animals carefully before you paint is the same noticing skill used in biology and nature journals.

    For parents & teachers
    • Link the koala puzzle to Australian bushwalks or zoo visits
    • Ask which animal part helps movement, eating or protection
    • Replay Medium until the fact can be retold without reading

    Who it suits: Ages 5–12. Easy fish for early years; koala for middle primary; butterfly for older painters who like detail.

    Australian Curriculum v9.0

    This game practises these content descriptions. Tap a code to see its full wording and other games for it.

    • AC9SFU01 (Foundation Science) observe external features of plants and animals and describe ways they can be grouped based on these features
    • AC9S1U01 (Year 1 Science) identify the basic needs of plants and animals, including air, water, food or shelter, and describe how the places they live meet those needs
    • AC9S3U01 (Year 3 Science) compare characteristics of living and non-living things and examine the differences between the life cycles of plants and animals
    • AC9S4U01 (Year 4 Science) explain the roles and interactions of consumers, producers and decomposers within a habitat and how food chains represent feeding relationships
    • AC9S5U01 (Year 5 Science) examine how particular structural features and behaviours of living things enable their survival in specific habitats
    • AC9S6U01 (Year 6 Science) investigate the physical conditions of a habitat and analyse how the growth and survival of living things is affected by changing physical conditions

    Find games for any curriculum code