Word Problems

    0

    Solve the story!

    Read carefully, then work out the answer. Easy is one step — Hard mixes money, distance and fractions!

    Next: pick Easy, Medium or Hard!

    Choose a level. Word Problems

    Tap a level to start - you can always try again!

    Easy

    Nice warm-up

    Medium

    A bit trickier

    Hard

    Go for it!

    About This Game

    Story maths that trains reading + calculation together. Children identify what is asked, choose an operation, and select the answer — just like classroom assessments.

    Top Tip

    Cross out leftover numbers that are not needed — distractors are part of the challenge.

    Skills You Are Practising
    • Reading comprehension in maths
    • Choosing operations
    • Multi-step reasoning
    • Checking answers
    In the real world

    Budgets, travel times and sports stats arrive as stories, not naked equations. Word problems are rehearsal for adult decision-making.

    For parents & teachers
    • Have them retell the story in their own words before calculating.
    • Ask “what are we trying to find?” first.

    Who it suits: Ages 7–13.

    Australian Curriculum v9.0

    This game practises these content descriptions. Tap a code to see its full wording and other games for it.

    • AC9M1N05 (Year 1 Mathematics) use mathematical modelling to solve practical problems involving additive situations including simple money transactions; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem
    • AC9M2N06 (Year 2 Mathematics) use mathematical modelling to solve practical problems involving additive and multiplicative situations, including money transactions; represent situations and choose calculation strategies; interpret and communicate solutions in terms of the situation
    • AC9M3N06 (Year 3 Mathematics) use mathematical modelling to solve practical problems involving additive and multiplicative situations including financial contexts; formulate problems using number sentences and choose calculation strategies, using digital tools where appropriate; interpret and communicate solutions in terms of the situation
    • AC9M4N08 (Year 4 Mathematics) use mathematical modelling to solve practical problems involving additive and multiplicative situations including financial contexts; formulate the problems using number sentences and choose efficient calculation strategies, using digital tools where appropriate; interpret and communicate solutions in terms of the situation
    • AC9M5N09 (Year 5 Mathematics) use mathematical modelling to solve practical problems involving additive and multiplicative situations including financial contexts; formulate the problems, choosing operations and efficient calculation strategies, using digital tools where appropriate; interpret and communicate solutions in terms of the situation
    • AC9M6N09 (Year 6 Mathematics) use mathematical modelling to solve practical problems involving natural and rational numbers and percentages, including in financial contexts; formulate the problems, choosing operations and efficient calculation strategies, and using digital tools where appropriate; interpret and communicate solutions in terms of the situation, justifying the choices made

    Find games for any curriculum code